Showing posts with label LOL. Show all posts
Showing posts with label LOL. Show all posts

Friday, April 20, 2012

Hecarim, the Shadow of War



Hecarim, the Shadow of War
  • Warpath (Passive) – Hecarim ignores unit collision and gains attack damage equal to a percentage of his bonus movement speed.
  • Rampage – Hecarim cleaves nearby enemies dealing physical damage.
  • Spirit of Dread - Hecarim deals magic damage to nearby enemies for a short duration. Hecarim gains health equal to a percentage of any damage those enemies suffer.
  • Devastating Charge - Hecarim gains increasing movement speed for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability.
  • Onslaught of Shadows (Ultimate) - Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, dealing additional magic damage to nearby enemies causing them to flee in terror.

Wednesday, March 21, 2012

Champion Spotlight - Lulu, the Fae Sorceress



Saturday, March 17, 2012

Lulu, the Fae Sorceress Revealed




Greetings, Summoners!
A few people have been asking when we’ll be adding another support champion to League of Legends. I’m happy to answer that with a resounding “now!” Join me in welcoming Lulu, the Fae Sorceress, as our newest support champion.
As a yordle (or “suppordle,” in this case), Lulu brings a sense of twisted mischief to the League. With the help of her fairy companion Pix, she is equally adept at disabling foes as she is assisting and supporting allies.
Is the enemy Nocturne being a big jerk and killing your friends? Is that Alistar just not squirrelly enough for you? That’s an easy fix with a quick cast of Whimsy, which will make an enemy champion 100% more adorable and 100% more harmless by turning them into a fuzzy critter that can run around, but can’t attack or use abilities.
Let’s not forget the support aspects, either. Lulu features high-impact, short-duration buffs and enhancements that can save a teammate’s bacon or help to secure a kill. Making an ally move more swiftly can pull their feet out of the fire at a moment’s notice, while Pix can lend his own aid by flying next to a friendly champion, attacking in concert and providing protection. Her ultimate, however, is the final word in allied buffs -- granting a size increase along with a health bonus to match. The rapid increase in size briefly stuns nearby enemies, as well as granting the affected champion an aura that slows enemies in a nearby area. This buff can be just what the doctor ordered if a fully grown Cho’Gath simply isn’t big enough!
Finally, Lulu’s bag of tricks encompasses the ability to use some of her spells on either allies or enemies. While Lulu’s fairy companion Pix can support a friend, he can also harass an enemy by flying around them and acting as a major hindrance.
We’ve worked hard to not only create an impactful and satisfying support champion, but also one that fits well within League of Legends . We’re confident that there are still a lot of support styles that are yet to be explored in League of Legends, and that one of them combines buffs and disables together in one package to help your team turn the tide of battle. Lulu will provide you with exciting new options as a support player on the Fields of Justice.


Abilities:
  • Pix, Faerie Companion (Passive) - Pix fires magical bolts of energy whenever his owner attacks another enemy unit. These bolts are homing, but can be intercepted by other units.
  • Glitterlance - Pix and Lulu each fire a bolt of magical energy that heavily slows all enemies it hits. An enemy can only be damaged by one bolt.
  • Whimsy - If cast on an ally, grants them movement speed and ability power for a short time. If cast on an enemy, turns them into an adorable critter that can't attack or cast spells.
  • Help, Pix! - If cast on an ally, commands Pix to jump to an ally and shield them. He then follows them and aids their attacks. If cast on an enemy, commands Pix to jump to an enemy and damage them. He then follows them and grants you vision of that enemy.
  • Wild Growth (Ultimate) - Lulu enlarges an ally, knocking enemies away from them and granting them a large amount of bonus health. For the next few seconds, that ally gains an aura that slows nearby enemies.

Lore:
Perhaps more than any other champion in the League, Lulu marches to the beat of her own drum. During her youth in Bandle City, she spent most of her time wandering alone in the forest or lost in a daydream. It wasn’t that she was antisocial; the day-to-day bustle of Bandle City just couldn’t compete with the vibrant world of her imagination. She saw wonder in places most people overlooked. This was how she found Pix, a fae spirit, pretending to be stuck in a birdhouse. Lulu’s imagination distinguished her to Pix, and he seized the opportunity to lure her into his life. He brought her to the Glade, the enchanted home of the fae, which lay nestled in a clearing in the woods. There the rigid properties of the outside world - things like size and color - changed as frequently and whimsically as the direction of the wind. Lulu felt at home in the Glade and she lingered there with Pix, fascinated by this secret place.
She quickly lost track of time. Her life in the Glade was comfortable, natural. She and Pix played fae games together, the sorts of games that she had been told were “only pretend,” and she got exceedingly good at them. It caught her by surprise when she suddenly remembered that she had left a life behind in Bandle City. The Glade had a way of making everything outside seem distant and surreal. Lulu decided to revisit her former home, to share some of the lovely things she’d learned, but when she and Pix returned the world had changed. Time, she discovered, was another property that behaved differently in the Glade, and centuries had passed while she was away. Lulu sought to reconnect to the residents of the outside world, but her attempt had unfortunate results. She led all the children off to play hide and seek, temporarily changing them into flowers and animals to spice up the game, but their parents didn’t appreciate her efforts. When the yordles insisted that she leave their land, she turned to a vibrant, magic place where those with unusual gifts were not just accepted but adored: the League of Legends.
"The best path between two points is upside-down, between, then inside-out and round again." - Lulu

more info : www.leagueoflegends.com


Sunday, March 4, 2012

League of Legends Tips










Wednesday, February 29, 2012

Champion Spotlight - Fiora, The Grand Duelist



Tuesday, February 28, 2012

Fiora, The Grand Duelist, Revealed



It’s been quite a while since we’ve had the opportunity to explore the design space of a true melee carry in League of Legends. Fiora, the Grand Duelist, is our first all-out take on this type of champion since our initial launch, and our new addition to this role has let us really focus on a particular aspect: speed.

Not content to leave melee to the guys with oversized weapons, Fiora makes up for it in raw agility and lightning speed, using a fencer’s grace to shred opponents apart and keep herself in the fight. One way she utilizes this is by parrying her enemy’s attacks if she times it right. Parrying returns damages in the same swipe, making enemies think twice before directing attacks at her.

A melee carry must consider how to engage a fight, such as when to attack and how to stay on important targets with stuns, slows and snares flying around the battlefield. Fiora doesn’t deal with these by being immune to crowd control, or being too stubborn to lose that last bit of health – that would be uncouth. Instead, her Blade Waltz moves her from target to target at light speed, making her so fast that no spell or weapon can lay a hand on her during its duration. Popping Blade Waltz early will give Fiora some additional up-front burst, but will leave her vulnerable to burst damage and counter attacks. This “de-aggro” timing is an important choice that can result in either a swift death or a Pentakill.

While all carries have a boost to help their auto attacks get the job done, Burst of Speed has a high effect, very short duration, and a moderate cooldown. To compensate this higher opportunity cost, it refreshes when Fiora runs an enemy through. This not only makes Fiora players consider their timing as when to use this powerful buff, but her enemies can also deny her the opportunity by saving their escapes and disables for when this is up, suppressing her massive damage increase.

Being a melee carry is no longer a boy’s club – Fiora adds grace, class and a rapier wit to the group. While she may not be as large or overbearing as her contemporaries, underestimating her is an often fatal mistake.
Abilities:
  • Duelist (passive) - Fiora regenerates health over 6 seconds each time she deals damage. Striking champions will cause this effect to stack up to 4 times.
  • Lunge - Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within a couple seconds at no mana cost.
  • Riposte - Fiora's Attack Damage is increased. When activated, Fiora parries the next basic attack and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
  • Burst of Speed - Fiora temporarily gains additional Attack Speed. Each basic attack or Lunge she lands during this time increases her Movement Speed. Killing a champion refreshes the cooldown on Burst of Speed.
  • Blade Waltz (ultimate) - Fiora dashes around the battlefield to deal physical damage to enemy champions. Successive strikes against the same target deal less damage.
 Lore:

As the youngest child of the noble House Laurent, Fiora always considered herself destined for greatness. The Laurents had dominated the dueling culture of Demacia's aristocracy for centuries, and Fiora's father was regarded as one of the finest swordsmen the nation had ever seen. Inspired by his tales of glory, Fiora began training as soon as she could wield a blade and quickly showed greater talent than any of her siblings. As she grew older, her self-confidence and rigid discipline only widened the gulf of expertise between Fiora and her peers. Her fellow duelists perceived her confidence as arrogance, but none could defeat her in combat, and each victory only heightened her lofty self-esteem. Even so, Fiora never allowed herself to become complacent in her training, and she drove herself ever harder to become a worthy successor to her father's legacy.

Her devotion turned out to be misplaced. On the eve of an arranged duel, Fiora's father was caught slipping a slow paralysis poison into his opponent's drink. Following the incident, many of his past opponents came forward with their own accusations: envenomed weapons, bribery, blackmail, and more. In an instant, he had destroyed his family's honorable reputation. Fiora was outraged. Not only had her hero betrayed her ideals, but Demacia's dueling elite now doubted her own ability. She desperately wanted to wipe the stain from her family's history but, even more, she wanted the world to acknowledge her mastery. She found her solution in the one arena where she could fight the world's strongest warriors without being accused of dishonesty: the League of Legends.

info from: http://euw.leagueoflegends.com/news/fiora-grand-duelist-revealed




Sunday, February 26, 2012

Champion Spotlight - Nautilus, the Titan of the Depths





enjoy the new trailer!